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Wesnoth Units database

Summoner

(image)

Promoted to the Second Degree, summoners are proficient enough to perform minor summonings, using their own bodies as the medium. With a magical circle traced in their hands, they can let loose magical arrows that strike foes with surefire aim. Summoners, armed with hammers and scimitars, are trained in slaying enemies in both close quarters and afar.

Special Notes: Precison: Ranged attack of this unit always has a 80% chance to hit.

Advances from: Novice Summoner
Advances to: Grand Summoner Neutral Summoner Heavy Summoner
Cost: 30
HP: 50
Movement: 5
XP: 100
Level: 2
Alignment: lawful
IDI8 Ak_SummonerII
Abilities:
(image)scimitar
blade
6 - 3
melee
(image)hammer
impact
10 - 2
melee
(image)magic arrow
fire
9 - 2
ranged
precision
(image)scroll
pierce
12 - 1
ranged
precision
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand140%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%